#11: Bloodstained: Ritual of the Night Weekender

Welcome to another weekend edition of DailyBits! Are you playing Crash Team Racing Nitro-Fueled, or perhaps Bloodstained: Ritual of the Night? Whatever it may be, we’d love to know!

You’re in luck if you’ve been playing Bloodstained: Ritual of the Night, because we’ve got a getting started guide to help you on your way. Please enjoy, and have a brilliant weekend!

Time For A Quick Daily Quiz?

Which is the only year to get both main (not handheld or spin-off) Legend of Zelda and Mario games from Nintendo?

  • 1986
  • 2007
  • 2011
  • 2017

The answer will be revealed at the end of this issue!

Daily Fact

Wanted to swim in Grand Theft Auto III? Blame an oil spill

Rockstar Games’ major leap with their exclusively top-down Grand Theft Auto series happened when Grand Theft Auto III arrived and went all third-person action. It was the start of an all-new era for the series, and even went on to spawn many copy-cat styled games.

Despite all that GTA 3 achieved there are some things that perhaps you didn’t know…

* A first-person view was going to be included in GTA 3 as animations and references have been found in the game’s files. It wouldn’t become a thing until Grand Theft Auto IV
* ‘Ghost Town’ is the name given to the bank heist scene at the start of the game, and was never intended to be found, but some determined pilots of the wing-clipped Dodo accepted the challenge
* Street buskers were originally planned to ‘light’ us with their presence in Liberty City
* The Dodo plane found at the airport is actually defined as a car in the game’s code, which explains its resilience when on the road
* You can’t swim in GTA 3 because, as reported by the in-game Liberty Tree article, there was a major oil spill in the Liberty City harbour
* GTA 3 actually had online multiplayer planned for it, but was cut
* The heavily censored German version – to comply with a USK 16 rating – removed all blood, amputations, ground attacks on prone NPCs, dropped money and all Rampage missions
* Buses were originally set to appear in the game, as were the elderly and yes, even children
* While officially there was no name given to the player character in GTA 3, the game’s code reveals a ‘DEFNAME =3D CLAUDE’ string, suggesting it was the default name of the player. This was later madecanon in GTA: San Andreas
* A homeless man named Darkel was cut from the game. Rockstar claimed his removal was one of inconsistency with the overall tone of the game, and not related to the 9/11 attack. Darkel had you plant bombs in buildings. Oh Darkel, you scamp

Getting Started Guide

Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night is the long-awaited spiritual successor to Castlevania: Symphony of the Night, and the other Metroidvanias in the series, and is overseen by series producer Koji Igarashi. It can be a tough game at times, so we’re here to ease you in. Let’s get started in Bloodstained: Ritual of the Night!

All weapons have their advantages and disadvantages!

Right at the start of the game you get two weapons and a choice: a knife or hand-to-hand combat (or rather, kicks). From that the choices only get trickier. You’ll get blunt weapons, slashing weapons, magical weapons,blood-sucking weapons, and, er, nicer shoes. Some enemies and bosses will be weak to certain weapons. Just remember that you have firearms too and need to equip the bullets – and make sure to use the Shortcuts system (when you get it) to switch between weapons and setups quickly!

Magic can mean the difference!

However, you should never be relying on weapons alone. Miriam is a Shardbinder, which means she can gather enemy powers as shards and use those magic powers against other enemies. While it’s tempting to run through Bloodstained swinging your sword around and expecting everything to die, magic can mean the difference between defeat and victory – especially against bosses. A good long-range magic attack like True Arrow can take lesser enemies out quickly, or just give you an extra attack against a boss. You’ll need it!

Always be on the lookout for secrets!

Like the Castlevania games it plays off of, Bloodstained can be very sneaky. There are hidden items, enemies, pathways, and secrets everywhere. Some of these are marked on the map and you just have to find a way to get to them. Other times? You’ll have to search. The most common secrets are hidden walls. If you reach a suspicious dead end, try hitting the wall a couple of times. If it cracks, it’s a secret! Break it down and get the delicious goodies inside!

Save and use Fast Travel!

This sounds like the most obvious bit of advice, but since Bloodstained does things Castlevania-style its Save and Fast Travel systems are a bit different from other games. The first thing to note is: there is no Autosave. Do not expect to visit a boss, die, and get to restart it immediately – if you did anything other than go from a save point to the boss, all that will get reset. Save rooms are marked in red on the map and they are the only way to save.

Fast Travel rooms are marked in green on the map. In these you’ll find a stained glass window, which you can use to teleport Miriam between other Fast Travel rooms. This is very useful, especially for returning to the village safe house, but you should note – they are not save rooms! The game doesn’t save if you Fast Travel! If in doubt, go to the village and save there instead.

Don’t panic on the bosses!

Some of the bosses in Bloodstained can be, well, a little intimidating. We don’t want to spoil them too much, but when you’re face to face with a dragon 50 times your size, you may start to question your life choices. However, don’t panic. The secret to beating all the bosses in Bloodstained is to keep your cool and observe their attacks. If you’ve played Dark Souls you know the drill – watch for the signals before an attack, avoid it, and strike as hard as you can! And don’t be afraid to spam magic attacks, too.

Remember you should return to areas later!

Bloodstained may be a 2D platformer, but it’s not a linear game. You’ll have to return back to the village safe house constantly for starters – to stock up on health items, get new missions, upgrade your weapons and shards, and get hints on where to go from Dominique. Even after that, though, you’ll still have to constantly return to previously-visited areas, using abilities you pick up like the Double Jump and Reflector Ray to access places you couldn’t get to before. That’s what Metroidvanias are all about, so be prepared to explore thoroughly! And mark your map if you find something interesting you can’t get to at that time. You’ll thank yourself later.

Now get out there and complete Bloodstained!

Quiz Answer - Did You Get It Right?

Which is the only year to get both main (not handheld or spin-off) Legend of Zelda and Mario games from Nintendo?

Answer: 2017!

If we’re counting initial release dates, in the 30-plus years both Legend of Zelda and Super Mario franchises have been around, they have not shared a year together until as late as 2017 – with Super Mario Odyssey and The Legend of Zelda: Breath of the Wild for the Nintendo Switch!

1986 was the year of the very first Legend of Zelda, but the first Super Mario Bros came out the year before, with Zelda II and the next two Mario games missing each other. 2007 was the year of Super Mario Galaxy and handheld Zelda Phantom Hourglass, but the main title Twilight Princess was 2006. 2011 was Skyward Sword, but Galaxy 2 was the year before! Wow!

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