CD Projekt RED admit being “too focused” on getting Cyberpunk 2077 out the door
Despite having delayed Cyberpunk 2077 for over six months, executives at CD Projekt RED admit that they let the pressure to release the game ‘compromise their values’.
“…we as the Management Board were too focused on releasing the game. We underestimated the scale and complexity of the issues,” joint-CEO Adam Kicinski told investors. “It was the wrong approach and against our business philosophy.” He also admits that they promised the console versions would be fixed for release, which is why both Microsoft and Sony certified it for launch.
Street cred: The company's reputation has taken a serious knock, and it will take time to regain the trust of their customers, which is “why our first steps are solely focused on regaining those two things.” The studio's first priority is to make sure the console versions of Cyberpunk 2077 live up to expectations, and the next fix should be out this week.
Too trusting: Problems with AI and NPC behaviour are treated as ‘general bugs’ and will be addressed along with other technical issues, according to joint-CEO Michal Nowakowski. You can read the full transcript on CD Projekt's website.