Bethesda’s Indiana Jones Game, Link’s 1400m Trick Shot

Today: MachineGames is having a crack at an Indiana Jones game — Get in touch with your inner animal in Werewolf: The Apocalypse – Heart of the Forest — Read Duncan Jones’ Full Throttle movie script

Star Wars now under Lucasfilm Games

Disney has revived the Lucasfilm Games brand, and will start releasing games based on Lucasfilm properties under that name – including all future Star Wars games.

Lucasfilm Games began in 1982 and ended in 1990

Lucasfilm Games was founded in 1983, then renamed LucasArts in 1990, and created a number of Star Wars games as well as a string of genre-defining point-and-click adventure games. In the late 90s, the company mostly focused on Star Wars games and started re-releasing its classic adventure games in the early 2010s.

The force is strong in this one: What will this mean for EA, who currently has a 10-year exclusive license to develop and publish Star Wars games? It's not clear if Disney will extend the deal, or license Star Wars to multiple third-parties again.

I am altering the deal: Not a lot of Star Wars games have been announced lately, except for LEGO Star Wars: The Skywalker Saga and Respawn Entertainment's sequel to Star Wars Jedi: Fallen Order. The big question is whether those are the only Star Wars games in development at EA. The exclusivity deal ends in 2023.

Which brand were the bananas in Super Monkey Ball 1 and 2?

a) Chiquita
b) Del Monte
c) SunFresh
d) Dole

The answer will be revealed at the bottom of today's issue. Join up with our community on Twitter and Facebook to discuss what the answer could be.

An earth-shaking message in the chaos

Final Fantasy XIII-2 featured a hidden message that would only be shown when Lightning is grabbed by The Chaos, hidden in a burst of yellow lines.

Tohoku Earthquake is estimated to have cost $360bn

The message says “Pray for Japan” in Etro Script, the game’s invented alphabet. It’s a reference to the 2011 Yohoku earthquake, which caused a tsunami that caused widespread destruction and cost almost 16,000 lives.

Join our community on Twitter and Facebook to discuss today's fact.

Link’s got a knack for wild trickshots

Breath of the Wild is nearly four years old now, but it’s a tremendously deep game and its ardent fan base keeps discovering new and crazy possibilities.

Archery combined with extreme math

For example, one dedicated fan has figured out how to kill a Guardian with a 1400m trick shot using a mix of crazy precision and exploits.

Death by math: It's not clear if the trickshot was discovered by accident or using special tools to analyze the game, but it looks astonishing either way: Link jumps out of a window, fires an arrow, bounces off a Bokoblin and then soars through the sky alongside the arrow until it strikes a Guardian Stalker, destroying it.

Wild exploits: The video show off more wacky exploits, and YouTube is full of more or less crazy antics using the game systems in strange, unexpected or simply ingenious ways.

Bethesda announces Indiana Jones game

The very first major announcement related to the new Lucasfilm Games initiative is a brand new Indiana Jones game in development at Bethesda studio MachineGames.

The last Indiana Jones game was a social platform app

MachineGames is most famous for reviving the Wolfenstein series in 2014, and the studio will develop an all-new and original story set “at the height of the career of the famed adventurer”.

No reveal yet: Todd Howard will act as executive producer, and it will be “some time before we have more to reveal, but we’re very excited to share today’s news!”

Crack the whip: The short 30 second teaser doesn't reveal much, although there are plenty of potential hints that fans will no doubt pore over and speculate about in the days and weeks to follow. Read the official announcement at the official Star Wars website.

Werewolf: The Apocalypse — Heart of the Forest Review (Nintendo Switch)

“Man, lycanthropy is not all that it’s cracked up to be…”

Developer: Different Tales

Played on: Switch

The World of Darkness is definitely not for everyone. Is it a fun and cheesy playground stuffed with every horror trope known to man, or is it a melodramatic and juvenile cringe-fest only the most clueless edgelord could take seriously? Bit of both?

Werewolf: The Apocalypse is not quite as famous as Vampire: The Masquerade, but features the same love-it-or-hate-it over-the-top world-building with tragic heroes, cackling villains and a healthy helping of the supernatural. Fittingly, Werewolf: The Apocalypse — Heart of the Forest is a visual novel that really captures the style as well as substance of the source material.

Man, lycanthropy is not all that it’s cracked up to be

The story follows Maia, an American girl who travels to Poland to explore the Białowieża forest and learn more about her family’s heritage. Cue eco-conscious supernatural conspiracy fun as the woods call on Maia to stop the government cutting down all the trees. Thanks to activists protesting the logging, Maia discovers that she’s actually a werewolf and, well, the plot only thickens from there.

While your path through the story is shaped by your relationships to the characters living in and around the Białowieża woods, your decisions are also determined by three values: Rage, Willpower and Health. Every choice you make affects these values, which determine what choices will be available to you further down the line.

Rage makes you more determined, but can also force certain choices. Willpower lets you make hard choices, but you don’t have an awful lot of it and it can only be replenished by solving parts of the mystery Maia finds herself embroiled in. Health is … fairly self-explanatory, but doesn’t come into play as often as Rage and Willpower.

Nothing gets you ready for a story like the scent of death

If you go in expecting an adaptation of the role-playing game, you will probably be disappointed, but Heart of the Forest is a pretty neat visual novel. The collage aesthetic is suitably bizarre and nightmareish, weaving a dense atmosphere dripping with tension and excitement. The prose is pretty distinctive too, conveying a world through the heightened senses of a werewolf as well as the pain and horror of transformation into a savage beast.

It's a pretty short story by visual novel standards, but it's worth replaying to see how the story changes depending on your choices. It's certainly worth playing it a few times just to read all the delicious prose and gawk at all the imagery, so don't be put off even if the story is more of a novella than a chronicle. It should also serve as an excellent primer on the Werewolf universe ahead of next month's Werewolf: The Apocalypse – Earthblood!

PROS:

  • Fun writing
  • Great presentation
  • Good introduction to the Werewolf universe

CONS:

  • A bit brief
7.5/10Good

Werewolf: The Apocalypse — Heart of the Forest is available now on the Nintendo Switch. Publisher Walkabout Games kindly provided a Nintendo Switch review code to DailyBits for free for the purposes of this review.

Which brand were the bananas in Super Monkey Ball 1 and 2?

ANSWER: Dole!

Oh, Banana!

If you played Super Monkey Ball on GameCube, you know at least two things. First, Arthropod is a really, really hard level. Second, Dole is everywhere. Every single banana you see has a Dole sticker on it. On one hand, it’s definitely a bit intrusive but on the other hand – when did you last see a banana without a sticker on it?

However, Dole clearly didn’t pony up for an exclusive life-time license to advertise on those extra-yellow videogame bananas, because Super Monkey Ball Deluxe had perfectly pristine bananas with no stickers. However, in a perhaps predictable twist, Chiquita put Super Monkey Ball Step & Roll stickers on their bananas in 2010. What goes around, comes around!

Today's issue of DailyBits was written by Gavin Herman, Erlend Grefsrud, Simon Priest, and Jamie Davey.