Bioshock Isolation using Unreal 5 and features two cities

Today: Gamers prefer farming to war judging by Steam player numbers — Antstream Arcade brings retro favorites to the cloud — The final Smash Bros Ultimate update is just around the corner

Bioshock Isolation powered by Unreal 5

Leaked internal BioShock slide posted by oopsleaks

There are fresh rumours about the upcoming Bioshock in development at Cloud Chamber. The title is apparently Bioshock Isolation, and it could be announced as early as the first quarter of 2022.

The project is led by Irrational Games veterans, including developers who worked on Watch Dogs: Legion, Shadow of the Tomb Raider, Mafia 3, and Deus Ex: Mankind Divided.

  • Leaked pitch documents suggest there are two cities this time
  • Ken Levine founded Ghost Story Games in 2017
  • BioShock Infinite from 2013 was the last major entry in the series
  • All three games were re-released in 2016 as BioShock: The Collection
  • Something might be shown at The Game Awards next week

Pitch leak: The pitch documents are from 2019 and may not be representative of the final creative direction of Bioshock Isolation. However, it seems safe to assume that the game is powered by Unreal Engine 5.

Tale of two: In short, if the rumours are true, Bioshock 4 will be named Bioshock Isolation, which is being developed using Unreal Engine 5 and is set in two cities: A wealthy upper city, and an underground city ruled by a dictator waging war on the city above.

Which Touhou game introduced the popular tune “Bad Apple!!”?

a) Mystic Square
b) Lotus Land Story
c) The Embodiment of Scarlet Devil
d) Phantasmagoria of Dim Dream

The answer will be revealed at the bottom of today's issue. Join up with our community on Twitter and Facebook to discuss what the answer could be.

Farming Simulator 22 with more active users than Battlefield 2042

Latest snapshot of active users as of Nov. 29

Gamers appear to be putting down the rifle and picking up the hoe: Farming Simulator 22 is ploughing ahead in the active player count charts and growing past Battlefield 2042.

The latest Battlefield is struggling with technical issues, less than popular design decisions, and disappointed players who feel the game is missing features taken for granted in other games.

Swords to plowshares: Meanwhile, Farming Simulator 22 reached no less than 87,946 active players – nearly double Battlefield 2042’s 49,348 players during the same period, with 24-hour peaks at 94,744 and 52,524 respectively.

All-time peak: Farming Simulator 22 even managed to beat Battlefield 2042's peak player count, reaching 105,636 players against Battlefield's 105,397. My kingdom for a horse!

CEO Steve Cottam on reliving the arcade era with Antstream Arcade

Games streaming appears to be picking up steam with services like Xbox Cloud, GeForce Now, and Google Stadia providing access to high-end games on any platform. Could the same model work for retro games?

We talked to Steve Cottam, founder and CEO of Antstream Arcade, to learn about the company's business model and what they are bringing to the streaming market.

Antstream Arcade has over 1000 games for players to check out

DB: For players who are unaware of Antstream Arcade, what’s the elevator pitch?

Cottam: Antstream Arcade is the place to play iconic games and compete with your friends in global leaderboards and tournaments.

We have curated a library of thousands of games that are available to stream anywhere on demand to almost any device – making these games accessible on a scale never seen before.

DB: I was impressed by the sheer amount of retro games available when firing the service up for the first time. Is there a specific criteria for the games you feature?

Cottam: Our focus has been to gather as many iconic games in one place, for as many players to enjoy, as easily as possible. While we have started with the retro games that a lot of gamers know and love, like Pac-man, Mortal Kombat and Asteroids, our platform now has over 1200 games available, ranging all the way from timeless classics to obscure curios from the arcade era.

“Retro” means different things to different people, and we don’t want to limit what we are able to offer users of Antstream Arcade by getting hung up on a particular decade, year, or even console cut-off point. The versatility of what cloud gaming can offer is being fully embraced.

DB: Streaming services for games are starting to become more mainstream, with Netflix as one example of a huge name looking to move into the space. Is this exciting for you? Do you think it’ll have a positive impact on services such as Antstream?

Cottam: The uptick in streaming services is a huge boon for Antstream, even if not all of the attempts to make viable services have been an instant success.

In fact, I would say a lot of the industry is approaching cloud gaming from the wrong end. Currently all the big players are targeting 'hardcore' gamers when they ought to be looking at the wider end of the funnel – and that is casual gamers – many of whom picked up gaming as a hobby during lockdown.

DB: Multiplayer is a huge aspect of the service, with regular tournaments and leaderboards for players to get involved with. How much of a community is there and how welcoming to new players is it?

Cottam: The multiplayer aspect has always been a core part of the Antstream Arcade experience, particularly in the case of leaderboards.

We wanted to recreate some of the magic of being in an arcade, competing against everyone else in the room for the chance to put your name at the top of the arcade machine’s leaderboard.

The community loves this, and it's been great to see players leapfrogging over each other to hold the high score in a particular game or challenge mode. We’ve welcomed hundreds of thousands of players to the platform in the last six months and we’re happy that so many people have found something to enjoy on the Antstream platform.

DB: What’s the one feature you’d love to add to the service?

Cottam: Ever seen Tron? 😉

Thank you to Steve for his time and answers. You can try out Antstream Arcade right here. If you didn't catch our gaming deals round-up issue over the weekend, Epic Games Store has a welcome pack available with over 1090 Gems for free.

Amazon Cyber Deals and Disney Black Friday

Disney Black Friday Sale banner

Cyber Monday is still going on at Amazon UK, and you can get a Razer BlackShark V2 X for £35.99 (£59.99) and an AOC Gaming – 28 Inch 4K UHD Monitor for £239.99 (£309.99).

If you need something bigger and bolder, the Samsung Odyssey G9 49" Curved Monitor is just £999.00 (£1,279.99) while an LG 55 inch 4K UHD HDR Smart OLED TV can be had for just £1,155 (£1,699.99).

Finally, the Disney Black Friday Sale at IndieGala offers 75% off everything in the catalogue for the EMEA regions.

Warhammer 40K: Battlesector Giveaway

Warhammer 40,000: Battlesector artwork

If the grim darkness of the future sounds tempting and war is just icing on the cake, then rejoice for we have Warhammer 40,000: Battlesector keys for PlayStation 4 and Xbox One in our latest giveaway. More keys for the key god!

Warhammer 40,000: Battlesector is a fast paced, turn-based strategy game that plunges you into the fray of the 41st millennium where you will develop armies and field mighty heroes. Enter our Warhammer 40,000: Battlesector Giveaway for your chance to seize glory!

Which Touhou game introduced the popular tune “Bad Apple!!”?

ANSWER: Apocalypse!

Touhou: Either you get it … or you don't. A long-running staple of the bullet hell genre, Touhou mixes a Very Anime presentation with brutally unfair gameplay, and has built a very loyal following along the way. What makes Touhou particularly unique is the way the community contributes to it, with everything from fan games to music and you probably know one of the songs.

You have probably heard Bad Apple!! from the third stage of Lotus Land Story, the fourth game in the series. You have probably heard the techno remix from Alstroemeria Records, but the original tune was actually composed for the NEC PC-98 which featured the same sound hardware as the Sega Genesis. In any case, the fanbase embraced it wholeheartedly and has created a staggering amount of remixes.

Today's issue of DailyBits was written by Gavin Herman, Erlend Grefsrud, Simon Priest, and Jamie Davey. If you have any feedback or news tips for the team, please email us!