TODAY: New System Shock Remake footage in era-appropriate format — Raid a volcanic lair in Ghost Recon: Breakpoint — Half-Life: Alyx helps Valve sell VR headsets
Codemasters goes Slightly Mad
Racing sim studio Slightly Mad Studios has just been acquired by Codemasters. The studio was founded in 2009 and cut their teeth working on Need For Speed for EA, before going on to create Project CARS.
Slightly Mad's founder and CEO Ian Bell will keep his position as head of the studio, which is diversifying their portfolio with an “unannounced Hollywood blockbuster title.” Codemasters has established itself as a racing game specialist in the last decade, concentrating on series like DiRT, GRID and Formula 1 so Slightly Mad will be in good company.
Maybe it's time for a Dizzy kart racer?
“We are delighted to bring such an incredible racing game developer to the Codemasters family, and this unequivocally establishes us as a global powerhouse in the development of racing titles,”said Codemasters CEO Frank Sagnier.
Ian Bell added: “Our combined racing games portfolio is the envy of the industry and this new partnership will enable us to learn from each other, share resources and take advantage of emerging platforms and technology.” Could that Hollywood movie game be about racing too?
Time For A Quick Daily Quiz?
Which of these is NOT a boss character in Mega Man 3?
- Magnet Man
- Needle Man
- Drill Man
- Snake Man
Get a shock to the system with some System Shock Remake footage
Nightdive Studios has shared some gifs from their System Shock remake, which faithfully recreates the mid-90s classic in Unreal Engine 4. There's still no sign of a release date, but the game is looking great and we can't wait to be called an insect by SHODAN again.
Freedbird Games unveil the third chapter of To The Moon
Freebird games has announced the third and possibly final chapter in the To The Moon saga, and this time it's a “bonkers time-loop tragicomedy murder mystery thriller involving multiple casualties and a suspicious cat” named Imposter Factory. You can solve the mystery on PC, Mac and Linux in late 2020.
An empire struck back in Bomberman Hero, but there’s new hope
If you ever played Bomberman Hero on Nintendo 64, you might have noticed that its plot bears some striking similarities to a certain major science-fiction franchise. The game features a princess who steals vital data from an evil empire and smuggles it to safety using a droid just before she gets captured. The robot carrying the data then crash-lands in the deserts of a nearby planet. Where have we seen this before?
It could be right out of Star Wars: A New Hope, except that the data isn't plans for a space station the size of a small moon with the ability to blow up whole planets. No, they are actually instructions for rebuilding the Garadan Empire's leader Bagular, who was blown up in Super Bomberman 3.
First Breakpoint raid goes live
Project Titan, the first raid for Ghost Recon Breakpoint, is out now and is the first major content update after the game's troubled launch.
The raid pits four player squads against Skell Technology's cutting-edge drones on Golem Island, and requires at least Gear Level 150. The raid will be reset weekly and objectives, enemy compositions and rewards will be mixed up to keep the experience fresh.
Ubisoft has also added new character customization options and a slew of creature comforts addressing fan complaints following low sales and poor critical reception. Ubisoft has admitted that they made some wrong calls with Breakpoint, and that they did not pay enough attention what the fan base actually wants from the Ghost Recon series.
Infiltrate the volcanic lair and defeat SPEC– no, wait
Following Breakpoint's underwhelming launch, Ubisoft decided to delay Watch Dogs Legion, Gods & Monsters and Rainbow Six Quarantine to the second half of 2020 to make sure they live up to expectations. These games will also launch on next-gen consoles when they become available, according to Ubisoft CEO Yves Guillemot.
All-new Capcom titles at Jump Festa?
The upcoming Jump Festa anime and manga event will showcase four Capcom games including two previously unannounced titles according to the latest issue of Shonen Jump. So far Monster Hunter World: Iceborne and Mega Man Zero/ZX Legacy Collection have been confirmed, and the two unannounced games are also supposed to be playable on the showfloor.
Rumour has it that one of the mystery games could be the Devil May Cry triple pack for Nintendo Switch, since it's unclear whether the unannounced games are all-new titles that will be revealed for the first time, or if they are simply not yet announced for Jump Festa. In any case, Bandai Namco and Square Enix are expected to show off new games as well, so nothing is certain.
Capcom will be in good company
Jump Festa runs from December 21st to 22nd, and has been held nearly every year since 1999. Let's hope those Resident Evil 3: Nemesis remake rumours turn out to be true!
Valve sells out Index in North America
Valve has just sold out all their Index hardware in the US and Canada following their announcement of VR-exclusive Half-Life: Alyx. You can still order hardware from the UK, but the double-whammy of Black Friday and a new Half-Life game has seen stock dwindle pretty quickly. Certainly great news for Valve's VR ambitions, although it'll probably be a while before any VR platform can start competing with consoles.
Cybertruck starts appearing in mods
Elon Musk's unveiling of the futuristic-yet-low-poly Cybertruck is the very definition of meme magic, and the modding community has taken to the angular SUV with gusto. It has appeared in Grand Theft Auto V and Minecraft and – perhaps most surprisingly – GoldenEye 007. Fans are also petitioning for the Cybertruck to be added to Rocket League.
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Yesterday's Quiz Answer - Did You Get It Right?
What was the original name of the project that spawned Overwatch?
Overwatch is now pretty much synonymous with team-based FPS action, but it actually started life as an MMO featuring the same art style and similar characters.
Director Jeff Kaplan said Titan turned into a bit of a confusing mess, and that they saved the project by paring it down to the simple, polished first-person shooter we all know and love.
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