Could you do Ratchet & Clank rifs on a PlayStation 3 if you tried hard enough?
The YouTube channel Coding Secrets, by Traveller’s Tales founder Jon Burton, has examined Insomiac Games' claim that Ratchet & Clank: Rift Apart is only possible thanks to the high-speed NVMe SSD storage in the PlayStation 5.
Specifically, the video examines the specific marketing claim that the gameplay is only possible on PlayStation 5 and the idea that you are travelling through rifts into other worlds and dimensions.
- Ratchet & Clank: Rift Apart is a flagship PS5 title
- Rift sequences are predetermined gameplay
- Careful use of buffers and transition loading
- Still uses SSD properly but it’s not mandatory
Technique: Coding Secrets explains how the rifts work and how they could be implemented on older hardware, and why it's not exactly dependent on fast storage devices.
Corridors: Most of the rift sequences could simply be loaded ahead of time since they occur at predetermined times, are relatively limited in scope, and thus the number of assets that need to be loaded in and handled in order to present them is reduced.
“Now, they could be using all kinds of Solid State Drive trickery to pull these off,” Burton says, “but because it’s just one Rift and it always goes to the same area this can easily be achieved on older hardware.”