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Highlights from EA Play Live 2020
EA just broadcast their EA Play Live June 2020 event, revealing more information about their current and upcoming projects.
Some gamers were underwhelmed by the event, seeing it as too much talk and not enough substance. Most of the footage shown was either trailers or carefully edited sequences, so don’t expect to look behind the curtain.
- Apex Legends – Lost Treasures Collection Event – First Look
- The Sims 4 – Steam Platform Release
- Command and Conquer Remastered – Feature Trailer
- Star Wars: Squadrons – Teaser Trailer and Interview
- Madden 21/FIFA 21 – Next Gen Teaser
- SKATE – Early Announcement
Event wrap up: Other highlights includes more EA titles on Steam along with the EA Access subscription service, not to mention more games coming to Switch following Burnout Paradise Remastered. There was also a considerable amount of time dedicated to EA Original projects in development by independent teams.
Time For A Quick Daily Quiz?
Which Five Nights at Freddy’s Game was pulled then re-released for free?
- Five Nights at Freddy’s: Sister Location
- Five Nights at Freddy’s VR: Help Wanted
- Five Nights at Freddys 5
- FNAF World
The answer will be revealed at the bottom of today’s issue. Join up with our community on Twitter and Facebook to discuss what the answer could be.
Daily Fact
L.A. Noire and the missing crime desk
Team Bondi’s 2011 investigative cop thriller L.A. Noire followed detective Cole Phelps solving crimes in late 1940s Los Angeles.
There were supposed to be a dedicated Bunko and Burglary desk with 11 additional cases, but there simply wasn’t enough room left on the Blu-Ray to ship them.
Many of the cases in L.A. Noire were inspired by real crimes from the period, like ‘The Red Lipstick Murder’ which was based on the 1945 Black Dahlia case. Team Bondi used photos taken by Robert Spence from a biplane in the 1920s to help create traffic patterns and transport routes in post-depression Los Angeles.
Join up with our community on Twitter and Facebook to discuss today’s fact.
Cyberpunk 2077 Delay Explained
Cyberpunk 2077 delayed once again
Cyberpunk 2077 won’t be out on September 17th after all, since CD Projekt has delayed it until November 19th.
Company President and CEO Adam Kicinski explained the situation in a recorded conference call addressing the decision. The call has been summarised by fans and here are the highlights:
- Press has received preview copies, expect coverage next week
- Previews will be published following Night City Wire on June 25th
- Press build includes character creation and a time-limited demo
- The preview build is missing story content to prevent spoilers
- Journalists are streaming the game due to travel restrictions
- No worries about launching around the same time as next-gen consoles
- Console versions will be playable on next-gen consoles too
- Plans for a free update to beef up next-gen version
- Post-launch DLC and expansions will be announced soon
- COVID-19 is not to blame, the project is simply overwhelming
- No plans to show Cyberpunk 2077 at any events before launch
- Multiplayer mode delayed proportionally to the campaign
Cyberpunk 2077 might be out for PC, PlayStation 4 and Xbox One on November 19th, if it’s not delayed again.