Bungie not planning Destiny sequel, unveils their glorious three-year-plan
Bungie says they have learned a lesson from their work on Destiny, and won’t be making a sequel to Destiny 2. Instead, they will keep the game alive by adding more content via expansions over the next three years.
“We don’t believe a sequel is the right direction for the game.” Destiny players were not terribly impressed when Destiny 2 launched, considering it a step backwards. That experience made Bungie wary of throwing away work and they don’t want to find themselves in a similar situation with another sequel.
Next-gen plans: Instead, Destiny 2 will have a facelift to allow it to take advantage of the next-gen consoles, and Bungie will provide a service for transferring purchases to them, allowing players to keep looting and shooting uninterrupted.
Out with the old: Matchmaking should bridge generations, and cross-platform play might be added next year. Bungie also announced the so-called Destiny Content Vault, a plan for cycling Destiny 2 content. Entire planets and campaign missions will be put into the vault when new content is added, to be cycled back into the game at a later time. Why? The existing content “can’t remain relevant” as Bungie hones their vision for the game.
Time For A Quick Daily Quiz?
Which Persona game featured a boss fight against Adolf Hitler?
- Persona 2: Innocent Sin
- Persona 4: Golden
- Persona 2: Eternal Punishment
Wario is the Bluto to Mario’s Popeye
Wario was named before he had a character design, according to game director and designer Hiroji Kiyotake. The goal was to create a bumbling brute like Bluto from Popeye – and not much more. Wario doesn’t really have any origin story, but he’s still become a remarkably famous character.
What about the name? Did they just flip the M to a W and call it a day? Not quite: A warui is a villain in Japanese, so both Wario and Waluigi are actually puns. “To our surprise, the idea was a big hit with everyone on the team,” recalled Kiyotake-san. Wario made his first appearance in Super Mario Land 2: 6 Golden Coins for Game Boy.
PlayStation 5 UI Patent
Sony patent for AI-powered hint system might hint at PlayStation 5 UI
Sony just filed a patent for a “game execution engine”, which contains what might be a basic overview of the PlayStation 5 user interface.
The patent filing features several images and they show a menu system that looks much like the PlayStation 4 UI. The patent itself suggests using “machine learning logic to evaluate the prior game play of the user” and offer hints and other help based on player performance and behaviour.
Crowdsourcing help: “The hints may be provided from the game inputs specified in the game logic of the game to help the user to improve his/her game play of the particular portion of the game,” says the patent text. For example, it could employ “collaborative filtering to identify game plays of one or more other users that played the game and successfully completed or achieved completion” and then present video clips of successful solutions for struggling players.
Hint at the future: Players use a lot of guides and walkthroughs are popular ways to figure out how to progress or to uncover well-hidden collectibles, and Sony wants to make this a feature of their platform rather than force players onto others. Of course, it’s by no means certain that the idea will go beyond the patent filing.