Game Boy’s Got Melons, Switch Going 4K in 2021?

TODAY: Dataminers have delved into latest Warzone update and revealed more about Cold War — Epic is allowed to maintain Unreal Engine on Apple platforms — Fall Guys is a battle royale for absolutely everyone

New Switch model next year?

There have been rumours of an updated Nintendo Switch for years now, and this time Taiwanese newspaper Economic Daily News is adding fuel to the fire.

According to the newspaper, the new Switch will enter production this year and reach consumers early next year. The new Switch will feature a better screen and improved interactivity.

It’s not exactly clear what new interactivity might mean, but other reports claim the new Switch will feature 4K output – most likely thanks to Nvidia’s deep learning super-sampling, which appears to be supported by the Tegra Xavier.

  • Version 10.0.0 Switch firmware references an unknown hardware model
  • COVID-19 and the resulting lockdown spurred Switch sales

Switch On: Rumours about upgraded Switch hardware is nothing new, and have mostly been about alleged Pro models. However, there is also speculation that the new hardware could be a successor to the Switch.

Which classic adventure game is hidden in Call of Duty: Black Ops?

  1. Zork
  2. The Hitchhiker’s Guide to the Galaxy
  3. Wonderland
  4. Planetfall

The answer will be revealed at the bottom of today’s issue. Join up with our community on Twitter and Facebook to discuss what the answer could be.

A long history of digital hobbits

Tolkien’s works have inspired games almost as long as there have been home computers, starting with Melbourne House’s text adventures from the early 80s.

Interplay also adapted the books into a series of RPGs for PC and Super Nintendo in the early 90s, but they were not terribly successful and it took Peter Jackson’s blockbuster movie trilogy to bring Tolkien back to games. EA secured the license to make games based on the movies, and produced role-playing games, real-time strategy games and action games for PC and console.

Later, Warner Bros. Interactive Entertainment revived the Shadows of Mordor brand, which hailed all the way back to Melbourne House’s early text adventures, and introduced the now-legendary Nemesis system. Can the new Gollum adventure be as successful and influential?

Join up with our community on Twitter and Facebook to discuss today’s fact.

Cold War is a direct Black Ops sequel

Dataminers have delved into the latest Call of Duty Warzone update and unearthed a bunch of information about Call of Duty: Black Ops – Cold War just ahead of thew official reveal.

Cold War appears to be a direct sequel to the original Black Ops, and that could mean that Black Ops 2 is no longer canon unless Cold War takes place in between the two games. Returning characters include Woods, Mason and Hudson, and there will be a bunch of new faces as well.

  • Call of Duty: Black Ops – Cold War seems scheduled to release on November 13th
  • The multiplayer modes will apparently be revealed on September 9th

Pay up: Looks like there won’t be a free next-gen upgrade for Cold War, as three versions of the game have been revealed so far: Standard Edition, Cross-Gen Bundle and an Ultimate Edition. It seems likely that you will need the cross-gen bundle to play on both current and next generation consoles.

Judge rules to protect Unreal Engine

Epic’s court case against Apple has had its first verdict.

US district judge Yvonne Gonzalez Rogers has granted relief that prevents Apple from blocking Epic’s developer accounts, allowing Epic to maintain Unreal Engine for Apple’s platforms.

However, Fortnite remains in limbo as the judge did not request that Apple puts the game back on the App Store: “The current predicament appears of its own making. Epic Games remains free to maintain its agreements with Apple in breach status as this litigation continues.”

  • The judge considered Apple’s response to Epic as retaliatory
  • The judge’s decision means developers using the Unreal Engine will not be punished for Epic’s lawsuit
  • Epic must remove payment methods to get Fortnite back on App Store

Tim Apple vs Tim Epic: The legal battle is by no means over, as lawyers representing Apple and Epic will meet again on September 28th to determine whether Apple is justified in taking action against all of Epic’s properties on Apple platforms. The judicial hostilities will likely drag on for years to come.

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Fall Guys: Ultimate Knockout

Developer: Mediatonic

Version played: PC

Mediatonic has turned the battle royale formula on its head by turning it into a Takeshi’s Castle-style clumse’em-up. In less than a month, Fall Guys: Ultimate Knockout has become one of the most popular online games in the world, selling millions and becoming a huge hit on streaming services.

A typical game of Fall Guys is broken into five rounds, each designed to wipe out at least ten players. There are minigames ranging from balancing on seesaws to races, and team-based competitions like an astonishingly silly take on football. These games range from jolly good fun to absolutely terrible travesties, and different parts of the community are constantly demanding that this or that game should be removed from rotation.

You don’t need to play for many hours to see most of the twenty-four minigames on offer, and the lack of variety means Fall Guys is a pretty weak solo game, but it is considerably more fun when you team up with some friends. Instead of waiting for random players to finish the game, you’ll be cheering your friends on, ooh-ing and aah-ing as they narrowly escape or succumb to failure.

The gameplay is simple enough that practically anyone, regardless of age or skill level, can enjoy Fall Guys and actually have a chance to win: There’s a very finely honed balance between skilled play and total chaos, and while the game can seem pretty random it also rewards experienced players. If you’re looking for an accessible battle royale, then look no further.

Since Fall Guys is most fun with friends, it would be great to have local or private games. Sure, most of the minigames are designed for a large number of players, but many of them would be good fun in split screen or with a small team too. In any case, this is a perfect game to play with pretty much anyone, whether it’s your friends, siblings or grandparents. Best of all, it’s free for PlayStation Plus subscribers, and otherwise costs £15.99/$19.99.

Score: 8/10

Thumbs up

  • Free this month for PlayStation Plus subscribers
  • Developers are responding quickly to community feedback
  • Enjoyable mix of skill-based play and dumb luck

Thumbs down

  • Some of the minigames grow stale pretty quickly
  • Bit expensive given the limited amount of content
  • Wonder Boy sequel by series creator in the works and Wonder Boy – Asha in Monster World footage will be revealed at the gamescom Awesome Indies Showcase on August 29th
  • Trailer for Daedelic’s Lord of the Rings game starring Gollum offers a glimpse of the upcoming stealth adventure game
  • Ever had a water melon but wished it was a Game Boy? Then you will probably appreciate the Game Boy x Watermelon portable device, perfect for long trips on public transport.
  • Trailer for Netflix’s anime adaptation of Dragon’s Dogma is finally here, and the show will premiere on September 17th
  • Phase Two Games shows off Battle Hunters gameplay in latest trailer and launches Steam page, with a Switch version also in the works

Which classic adventure game is hidden in Call of Duty: Black Ops?

Answer: Zork!

Call of Duty: Black Ops is many things, but it’s hardly the thinking man’s first-person shooter. That’s why it was a bit surprising to discover a text adventure hidden in the game’s main menu.

From the title menu, you can break out of your restraints by looking down at your body and mashing buttons according to prompts. Once you’re free, you can type “zork” into a nearby computer terminal, and presto! You’re now playing a game within a game! Maybe not the easiest way to explore the world of Zork, but it’s definitely a cute Easter egg.

Today’s issue of DailyBits was written by Gavin Herman, Erlend Grefsrud, Christian Vaz, Ken McKown, and Jamie Davey.