Minecraft Dungeons starring Pac-Man
Pac-Man celebrates his 40th anniversary this year, and as part of the celebrations the literally iconic hero will appear in Minecraft Dungeons.
A new trailer reveals that “legendary arcade classic PAC-MAN comes to Minecraft” for Switch. It appears there will be a Pac-Man-themed city, new features and last but not least – the ability to build your own mazes.
- 10 explorable 3D mazes
- High score leaderboards
- Build your own mazes
- New power-ups and other new features
There are also a lot of Minecraft influences, such as a ghost that looks suspiciously like a Creeper. Minecraft Dungeons is an action-RPG that has more in common with Diablo than the original Minecraft, and launched for Switch on May 26.
Time For A Quick Daily Quiz?
Who played the villainous Kane in the Command & Conquer series?
- Matthew Yang King
- Tim Curry
- Justin Gross
- Joseph D. Kucan
Viva Piñata started life as a PDA game
Rare’s original vision for their 2009 life simulator Viva Piñata was a lot more naturalistic, and it started out as My Garden. It later became Amazing Garden, but eventually the piñata-inspired art direction changed everything.
The original target platform was – believe it or not – Microsoft’s Pocket PC PDA, before development moved to Xbox and finally Xbox 360. Rare wanted a unified style for all their animals, and that’s how the piñata theme came to be.
Paradox Interactive's New Studio
Paradox opens studio in Barcelona
Paradox Interactive just opened their seventh internal studio, this time in Barcelona. The new studio is named Paradox Tinto and will be directed by Europa Universalis creator Johan Andersson.
The new studio will have a “small core team” initially overseeing the continued development of Europa Universalis IV, and the new studio will also be involved in future grand strategy projects. Andersson said he’s “excited and grateful for this opportunity to build up a new studio” and the chance to pursue new grand strategy ideas.
“The success of our studios over the last few years has allowed us to continually add more capabilities and new ideas, with more games going into active development and more ambitious plans every day. We currently have around 70 open positions across our seven studios, with plans to recruit roughly 200 people in 2020 alone,” said COO Charlotta Nilsson.
Paradox Interactive also owns and operates Paradox Development Studio, Paradox Arctic, Paradox Tectonic, Triumph Studios, and Harebrained Schemes. Triumph and Harebrained were independent developers before Paradox acquired them.