Indie World Showcase round-up
Nintendo’s Indie World Showcase was 20 minutes of explosive indie trailers, announcements and assorted goodness – we’ve got a steaming hot summary for you right here!
- Sports Story (Sidebar Games) – Showcase Trailer – 2020 – ”Sports story is a game about sports, but not always. Various non-sporting pursuits provide variety. Alternate activities like dungeon exploration, stealthy infiltrations and fishing expeditions mean something unexpected waits around every corner. Sometimes it is even sports.”
- Streets of Rage 4 (Dotemu / Guard Crush Games / Lizardcube) – Showcase Trailer – Q1/Q2 2020 – ”Amongst the best beat’em up series ever created, jammin’ ‘90s beats and over the top street beating, the iconic series Streets of Rage comes back with a masterful tribute to and revitalization of the classic action fans adore.”
- Gleamlight (D3PUBLISHER) – Showcase Trailer – Early 2020 – ”Welcome to Gleamlight – a 2D action game that will take you through an adventure traversing a beautiful, transient world.”
- Bake ‘N Switch (Streamline Media Group) – Showcase Trailer – Summer 2020 – ”A long time a dough in a bakery far, far away, The First Bakers came together to defeat the Scourge. The Scourge threatened their precious food source – unreasonably cute and blobular dough creatures that roam the land.”
- SuperMash (Digital Continue) – Showcase Trailer – May 2020 – ”SuperMash is a game that makes games! Mash together two game genres to get a completely unique new game each time, then challenge your friends to see how they do!”
- The Talos Principle: Deluxe Edition (Croteam) – Showcase Trailer – December 10, 2019 – ”Assume the role of a sentient artificial intelligence placed within a simulation of humanity’s greatest ruins and linked together through an arcane cathedral. Players are tasked with solving a series of increasingly complex puzzles woven into a metaphysical parable about intelligence and meaning in an inevitably doomed world.”
- Sail Forth (David Evans) – Showcase Trailer – 2020 – ”Sail Forth is a procedural sailing adventure about classic naval action and exploring beautiful scenery. Embark on a journey through varied environments, grow your fleet and do battle with pirates, sea monsters, and the sea itself!”
- Dauntless (Phoenix Labs) – Showcase Trailer – December 10, 2019 – ”Battle for survival at the edge of the world. As a Slayer, it’s up to you to hunt down the boss-sized Behemoths that are devouring the land. Team up with millions of players as you master challenging co-op battles, craft deadly weapons and powerful armor, and forge your legend as a Slayer of Ramsgate.”
- Murder by Numbers (Mediatonic) – Showcase Trailer – Early 2020 – ”Solve Pixel Puzzles to find clues. Use the clues to interrogate witnesses. Work your way to the truth… and uncover the mystery of Murder by Numbers!”
- Oddworld: Strangers Wrath HD (Oddworld Inhabitants) – Showcase Trailer – January, 2020 – ”Along comes Stranger, a tall, dark and enigmatic bounty hunter with a mission to capture troublemakers and scoundrels and return them to civilized townships for incarceration.”
- SkateBIRD (Glass Bottom Games) – Showcase Trailer – Late 2020 – ”Grind on bendy straws, kick-flip over staplers, and carve killer lines through cardboard and sticky tape parks. Above all else, skate birds try their best!”
- Liberated (Atomic Wolf) – Showcase Trailer – 2020 – ”In this near-future dystopia, the eerily familiar always-online society gives way to complete government control all in the name of safety. But in the midst of it all, an insurgent group of Liberated rises. This is not a grand tale of good versus evil, you must witness what transpires from many points of view to parse the truth.”
- Boyfriend Dungeon (Kitfox Games) – Showcase Trailer – 2020 – ”Romance your swords! Capture the hearts of weapons to level them up in this “shack-and-slash” dungeon crawling adventure.”
- Dreamscaper (Afterburner Studios) – Showcase Trailer – Early 2020 – ”A surreal, Hack and Slash Roguelite, players battle a nightmarish depression that lives in a young woman’s subconscious.”
- The Survivalists (Team17) – Showcase Trailer – 2020 – ”A living world full of surprises, secrets and danger awaits in The Survivalists, an adventure-filled, survival sandbox set in The Escapists universe.”
- Axiom Verge 2 (Thomas Happ Games) – Showcase Trailer – Fall 2020 – ”The long awaited sequel to Axiom Verge, Axiom Verge 2 expands on the universe with completely new characters, abilities, and gameplay.”
Time For A Quick Daily Quiz?
What is the name of the only game where Mario appears as the villain?
- Donkey Kong Jr.
- Luigi’s Mansion
- Mario is Missing
- Super Smash Bros.
New Kalypso Media studio making “worthy successor to Commandos”
Kalypso Media has announced that they have created a brand-new internal studio focused on bringing back the “great, globally-recognized” tactical strategy game Commandos. Get ready special-force your way through Nazi-occupied outposts, castles and submarine pens sniping, garotting and bear-trapping everything in your path. Commandos 2 HD Remaster is out for PC and consoles on January 24th.
PlayStation 4 year-long exclusivity confirmed for Final Fantasy 7 Remake
The official cover art of Square Enix’s upcoming Final Fantasy VII Remake just had a little asterisk added to it. Right below the sticker saying ‘PlayStation Exclusive – Play First on PS4’, there’s a tiny note stating that the game is exclusive until March 2021. Good news for people patient enough to not buy a PlayStation 4 just for Final Fantasy VII Remake.
‘Bug in the Animus’ meant no swimming in original Assassin’s Creed
Remember how Altair just couldn’t swim in the first Assassin’s Creed? Some might think that was just Ubisoft being lazy or maybe skimping on the swimming lessons for young Altair, but according to the game’s manual it’s actually because the Animus lacked the functionality. So that’s all right, then!
Maybe the Animus struggles to simulate non-sharp items as well? After all, you could slit the throat of your enemies using a broom in Assassin’s Creed 2. Arm yourself with a broom, swash some buckles and gasp in awe as you open your enemies’ jugulars with a broom handle. Ezio Auditore: The grim sweeper.
Project Scarlett’s final Xbox name will ‘reflect capabilities’
Microsoft likes to name their Xbox consoles ‘by their capabilities’, which presumably implies that the 360 was uh, revolutionary and that their current gen effort is … number one? Actually, let’s hear it from the boss himself!
“Our naming convention has been around what we think the capabilities are,” Xbox boss Phil Spencer told Stevivor in an interview. “Xbox 360 was about the entertainment experience around the box and the box being in the center of that entertainment experience.”
“Xbox One, if you remember our branding early on, was ‘always on input, all in one’. Those names were really built around the purpose of the box.” Good to have that cleared up! Makes us wonder what cryptic suffix Microsoft will choose for their next-gen consoles.
Xbox Cloud Game Pass Zenith X – Enterprise Edition
But why not just do like Sony and stick to numbers, or descriptive terms like Portable and uh, Vita? Spencer’s the answer: “I don’t feel like I need to follow in their footsteps because they’re kind of self-contained,” he said.
Guess that rules out an Xbox Two or Xbox 720. Maybe we’ll finally get the Xbox Infinity? We’ll probably find out soon enough, as Microsoft is gearing up to release two versions of Project Scarlett – codenamed Anaconda and Lockhart – next winter, incidentally just as Sony unleashes the PlayStation 5.
Guerrilla Games gave Hideo Kojima “source code on a stick”
Hermen Hulst, former MD of Guerrilla Games, had a special relationship to Hideo Kojima, wooing the Big Boss with canal tours in Amsterdam and music by David Bowie. Hulst even wanted to serve Kojima their “source code on a stick”, whatever that might mean, to convince the Japanese auteur that he need look no further for the right technology. Working with Kojima Productions turned out to be a good move, since it helped bring new ideas into the development of Guerrilla’s Decima engine.
Tech is the ‘heart and soul’ of a game developer
“…technology itself is also a creative expression. The tools we have built, the engine, the editors, they are an artistic expression of the personalities that make up our team. In that regard, Guerrilla and its people — like many other developers — are completely interlinked with their technology. It’s at the core of how we think about video games, and how we think about creative processes,” believes Hulst.
Hulst is now PlayStation’s new Worldwide Studios head, after leading Guerrilla through a considerable transformation from the Killzone franchise to the very different Horizon: Zero Dawn.
Guerrilla used to be the quintessential dark-and-gritty first-person shooter studio, but proved their range by creating an “open world full of beauty with an emotional plot.” Horizon marks a new beginning for the studio and its culture, and its 300-strong staff is just about to move into brand new offices next year.