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Todd Howard on past, present and future
Todd Howard appeared in the Develop: Brighton online conference and had an informal chat about his history at the studio.
His first project at Bethesda was the CD-ROM version of The Elder Scrolls: Arena, and the next was The Elder Scrolls II: Daggerfall. Arena was the first game to feature the fantasy world Tamriel, but most of the series' signature systems – like the progress system based on what skills you use – was introduced in Daggerfall.
Dream big: “Certain things can seem primitive through the lens of time and technology but we were doing similar things to what we're doing now, believe it or not," said Howard. "Even though the scale has increased, what we were doing in comparison to other games really hasn't."
All or nothing: Bethesda's success hasn't been without its hitches: at one point, the studio “probably went down to six people,” he said, and it was at that point they “had no fear.” They created The Elder Scrolls III: Morrowind, and it sold way better than they had dared to hope. Now Bethesda is working on the next Elder Scrolls game, as well as a science-fiction RPG named Starfield.