#58: Scared To Close Our Eyes…

TODAY: Wanna feel old? It’s nearly 20 years since the last Blair Witch game — Microsoft steals the show at GamesCom with avalanche of announcements — Get ready to mount your horse and polish your blade!

Top Story

GamesCom Opening Night Highlights

GamesCom’s Opening Night Live aired a selection of trailers for previously announced games, as well as a few brand new game announcements. Here are all the best bits from the two hour press conference.

There will be an ‘open alpha’ test for Call of Duty: Modern Warfare on PlayStation 4 this weekend starting on August 23rd, with the opportunity to try out the 2v2 mode. Erica, an interactive thriller about a girl searching for answers about traumatic childhood events is available on PS4 right now.

New game announcements includes Little Nightmares II for PC, PlayStation 4, Xbox One and Switch as well as Kerbal Space Program 2 for PC, PlayStation 4 and Xbox One, both launching in 2020.

Games of today, games of tomorrow – all here!

There were also tons of new trailers for lots of hotly anticipated games, including a Gears of War 5 campaign story trailer, a quick look at Monster Hunter World: Iceborne and gameplay trailers for Predator: Hunting Grounds, Disintegration, Need For Speed Heat and Stadia-exclusive launch title GYLT – oh, and a teaser for Life Is Strange 2: Episode 4.

Hideo Kojima’s gigahyped Death Stranding had a special showing at the end of the press conference, complete with Kojima taking the stage to talk about the game – although it didn’t really help us understand what the game is about.

No less than three new trailers were released, with one revealing that game journalist and Doritos pope Geoff Keighley will have a cameo appearance. Gameplay footage shows walking, walking, more walking, ladders, Sam consoling his bridge baby and – somewhat unexpectedly – revolutionary urination mechanics.

Time For A Quick Daily Quiz?

Which franchise was Hideo Kojima working on when he left Konami?

  • Metal Gear Solid
  • Silent Hill
  • Castlevania
  • Contra

The answer will be revealed at the end of this issue!

News Bits

Strange things in Dead by Daylight

A new chapter of Dead By Daylight is on the way, featuring characters and enemies from popular Netflix show Stranger Things. The creepy Demogorgon will feature as antagonist in the asymmetrical horror game, with characters Steve Harrington and Nancy Wheeler appearing as protagonists.

The new chapter will arrive on PC and consoles in September, alongside a new map – the Underground Complex, situated below the Hawkins Laboratory.

No upcoming bad fur days for Conker

Gory Detail, an indie studio comprised of Rare veterans Shawn Pile and Chris Seavor, has stated that the spiritual successor to Conker’s Bad Fur Day won’t be out any time soon. Chris Seavor confirmed that the game has been shelved in an interview with VGC.

Their new project, currently referred to as ‘Project4’ is supposed to have broader appeal and is well-suited to Early Access. Gory Detail’s most recent game, The Unlikely Legend of Rusty Pup, is also unlikely to be released on Switch since the team is busy on their new title.

Daily Fact

There are already 3 Blair Witch games

There’s a new Blair Witch game on the way, but did you know there were already three games in the series? They were all released around the same time to coincide with the second movie, Book of Shadows – which you’ve probably also forgotten.

Blair Witch Volumes 1-3 were released in 2000, and they expanded on the myths and lore introduced in the film – and that’s not all, each game were made by a different notable developer! Volume 1: Rustin Parr was developed by Terminal Reality, who made Ghostbusters: The Videogame (which is getting remastered this year).

Volume 2: The Legend of Coffin Rock was developed by Human Head Studios, responsible for the original Prey and the upcoming Rune II, while Ritual, who made the SiN series and Legacy of Kain: Defiance, was behind Volume 3: The Elly Kedward Tale. Unfortunately none of them were particularly good, but we hope the new game can break the curse…

Daily News

Inside Xbox GamesCom Roundup

It’s fair to say that Microsoft has created the biggest buzz so far at GamesCom with Inside Xbox, which showcased a number of reveals and exclusives. Here’s a roundup of some of the biggest news!

Xbox Game Pass’s library is growing, and eight new games are coming to the subscription services in the next month, including Devil May Cry 5, Kingdom Come: Deliverance and Blair Witch Project. Microsoft’s celebration of all things Xbox, X019, has been confirmed for November 14th to 16th in London. Free-to-play mobile game Gears POP! will be out on August 22nd, while Age of Empires II: Definite Edition comes out November 14th.

A flurry of big announcements for gaming fans

We got our first look at Gears of War 5’s Horde mode, which features Ultimate abilities similar to the special abilities in Overwatch for each character. Tom Clancy’s Ghost Recon: Breakpoint also appeared, giving players a peek at the new 4v4 competitive multiplayer mode.

Romero Games and Paradox Interactive showed off Empire of Sin gameplay for the first time, giving a taste of the 1920s crime-boss lifestyle. We also found out Destiny 2’s upcoming expansion Shadowkeep brings players back to the moon. the first story DLC for Metro Exodus, The Two Colonels, also made an appearance.

Finally, PlayerUnknown’s Battlegrounds made a big splash with its Season 4 update: the developers revealed that cross-platform play is coming to the console versions, enabling PlayStation 4 and Xbox One players to either join up or fight against each other. The cross-platform feature is coming to the live servers sometime in October.

Additionally, the map that started the phenomenon, Erangel, will receive a massive visual overhaul giving well-known locations like Mylta Power and Military Base a much-needed make-over. The update will also feature balance changes to weapons and vehicles to ensure the battleground remains fair.

If you’d like to watch the full Inside Xbox livestream, you can check it out on YouTube.

Mount & Blade II Early Access date

TaleWorlds Entertainment has announced that the much-anticipated Mount & Blade II: Bannerlord will be entering Early Access in March 2020. Players who can’t wait to explore the game’s sandbox and get punished by unforgiving combat will be able to sign up for a closed multiplayer beta.

A closer look at the Galar Region in Pokémon Sword and Shield

Game Freak have revealed another little glimpse of upcoming titles Pokémon Sword & Shield. Game Director, Shigeru Ohmori, featured in a short video that introduces fans to new scenes from a town in the Galar region.

The video begins at the Pokémon Research Lab, where Professor Magnolia has been researching the Dynamax phenomenon and later reveals the new games will feature trains for transport, in addition to the familiar Flying Taxi services from previous games. Additionally, different stores and boutiques were shown, before the video finishes with a quick glance at the wilds of Galar.

Pokémon Sword & Shield are due to release for Switch on November 15th.

Early Look - Hands-on Preview - Blair Witch

Blair Witch could be the scariest game this year – and there’s a good dog in it!

It’s been a long time since the last Blair Witch game – no less than 19 years, and I bet a lot of you had forgotten about the series or didn’t even know it existed. Ties in well with the titular Blair Witch, actually!

In 2000, three esteemed developers made a trilogy of Blair Witch games – which were all forgettable, clunky or just a bit too inspired by Resident Evil, which sorta missed the point of the movie.

Now developer Bloober Team – the team behind Layers of Fear 1 and 2, two of the best horror games around – is having another crack at the Blair Witch series. We got the chance to go hands-on with the new Blair Witch game, We had the pleasure of trying out a few snippets from different parts of the game, and it seems to be shaping up very well. And you can pet a dog!

Secret Dog Ending

Unlike most scary games, Blair Witch gives you a near-constant companion – your dog, Bullet. You have a little wheel-shaped dog command interrface to pet him, reprimand him (No! Bad! Yes you, not Bullet), send him to search for clues, stay and keep close. While we only got a taste of what Bullet can do – he can spot monsters, but make sure to keep him close – it was lovely having such a good boy around.

Which just made it all the more terrible when he suddenly wasn’t around anymore! Your character is part of a search-and-rescue operation, looking for a young boy who has gone missing. However, things take a nasty turn when you get deep into the woods and you’re faced with different supernatural horrors – some of whom fears your flashlight, and others who are … curious about it.

Don’t Blink

The game is divided into several chapters, all of which seem to have a different focus. Sometimes you’re out in the woods with Bullet, avoiding monsters, and other times there’s some kind of new central mechanic.

The best so far is the series’ famous found footage, which allows you to fast-forward, pause and rewind the footage to change your environment. For example, I was facing a locked door, but found a moment in the footage showing someone opening the door. I paused it at this point, and found the door open. Very clever, and I’m eager to see how else this is used.

The demo concluded with a visit to the Rustin Parr house from the movies, and if things weren’t terrifying enough before they definitely were now. Every step around the house was nerve-wracking, as I was on tenterhooks waiting for something to happen. Every creak, every peal of thunder, every door closing by itself – and where the heck did that ball come from? It all set me on edge. The camcorder picking up messages and images I couldn’t see didn’t exactly help.

Then I met a creature that I wasn’t allowed to look at and the demo, fortunately, was over. Blair Witch is out for PC and Xbox One on August 30th, and I’m honestly not sure whether I will dare to play it again. Either way I won’t be sleeping well…

News Bits

Final Fantasy VIII Remastered Soon

Final Fantasy VIII Remastered will be out on PC, PlayStation 4, Xbox One and Switch on September 3rd, 20 years after it was first released for PlayStation.

The remaster will feature enhanced visuals, a 3x speed boost for those who want to blast through easy battles, the option to turn off random encounters, and Battle Assist – which will let players max out their HP and ATB bars. It is available to preorder now.

Marvel’s Avengers: A-Day Prologue Gameplay Footage Revealed

A lot of the excitement behind Marvel’s Avengers dissipated shortly after the game was revealed since only the press was allowed to play it, and footage was embargoed. Now everyone else finally has a chance to find out what the game looks like in this twenty-minute long prologue.

Check it out to see how Thor, Iron Man, Hulk, Captain America and Black Widow deal with enemies (sorry Hawkeye fans, you are out of luck). You can get access to the PlayStation 4 exclusive beta by pre-ordering the game.

Weekly Giveaway

UnderMine!

Time for another great giveaway from your pals at DailyBits! Like the idea of an action-adventure rogue-likes that mixes Legend of Zelda, Binding of Isaac and Rogue Legacy? Then you’ll love exploring the rich subterranean world of UnderMine – launching tomorrow – and we’ve got 10 Steam codes to hand out to 10 lucky readers!

Please head here to enter this week’s giveaway – and at the end of the week you could be one of the lucky ones to receive a free Steam code!

“UnderMine is an action-adventure roguelike with a bit of RPG tossed in. Blending combat and dungeon crawling from traditional roguelikes like “The Binding of Isaac,” with the progression of roguelites like “Rogue Legacy,” UnderMine delivers a fresh new entry to the genre.

Mine gold on each run and increase the peasant’s power by finding powerful relics. Rescue NPCs and return them to the hub where they will open up shop and offer powerful upgrades for future runs. Delve deeper, exploring each new area, discover its many secrets and ultimately defeat its powerful boss. ”

Quiz Answer - Did You Get It Right?

Which of these franchises was Hideo Kojima working on when he left Konami?

Answer: Silent Hill!

The split between Metal Gear creator Hideo Kojima and Konami around 2015 is one of the most publicised in the games industry, and one of the most heartbreaking. During the production of Metal Gear Solid V: The Phantom Pain there was clearly a strained relationship between Kojima and Konami – he mentioned he was serious about leaving Metal Gear afterwards, and close to the game’s release his name was stripped from MGSV’s marketing materials.

But that game was finished when the split happened – instead, Kojima and director Guillermo del Toro were working on a new Silent Hill game called Silent Hills, which was announced via a sneaky ‘playable teaser’ called P.T. on PS4. A year after that demo came out, Kojima left Konami and Silent Hills was cancelled. Eventually Konami pulled P.T. altogether, so it’s nearly impossible to play the scariest game ever made. And it was just a teaser! We’re pretty sure the final game would’ve killed us…

DailyBits Feedback

Help us Improve DailyBits!

We hope you’ve enjoyed this issue of our e-zine, DailyBits! Feedback is extremely important, and we are grateful for any time you can spare to provide feedback on this issue and help us improve future ones. It would be very helpful if you could add us to your email contact list, or otherwise drag our emails from the “Promotions” folder to “Primary” (on Gmail only) just to ensure that future editions don’t come in as spam.

Please feel free to send any feedback over to team@dailybits.news. Thank You!