What’s the last song you play to beat The Beatles: Rock Band?
a) I Me Mine
b) Helter Skelter
c) The End
d) Revolution 9
The answer will be revealed at the bottom of today's issue. Join up with our community on Twitter and Facebook to discuss what the answer could be.
FACT OF THE DAY
Asterix: Basically Taz without burgers
Taz for Atari 2600 starred the Tasmanian Devil from Looney Tunes, but he only appeared as a whirling tornado. Your job was to avoid dynamites and collect hamburgers, which does sound like exactly the kind of thing Tasmanian devils do every day.
The developers clearly didn’t get a license to use the character outside the US, since the European release was named Asterix and replaced the Taz sprite with the unstoppable Gaul, who had to avoid the lyres of Assurancetourix and collect treasure.
Action RPG BioMutant is finally out this week, Square Enix is bringing Final Fantasy XIV to PlayStation 5, and you will need a bigger boat to deal with Maneater on Switch.
Tuesday – May 25th
Biomutant for PC, PS4, XBO
Capcom Arcade Stadium for PC, PS4, XBO
Final Fantasy XIV for PS5
King of Seas for PC, NS, PS4, XBO
Maneater for NS
Saints Row: The Third Remastered for PS5, XSX
Shin Megami Tensei III: Nocturne HD Remaster for PC, NS, PS4
Wednesday – May 26th
Danganronpa V3: Killing Harmony: Anniversary Edition for iOS, Droid
Thursday – May 27th
Earth Defense Force: World Brothers for PC, NS, PS4
Fighting EX Layer: Another Dash for NS
MechWarrior 5: Mercenaries for XBO, XSX
Super Bomberman R Online for PC, NS, PS4
Tantei Bokumetsu for NS, PS4
Warhammer Age of Sigmar: Storm Ground for PC, NS, PS4, XBO
Friday – May 28th
Song of Horror for PS4, XBO
World's End Club for NS
Wonder Boy: Asha in Monster World for NS, PS4
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POKEMON NEWS AND EVENTS
Two Champions for Pokémon Masters EX
The next Pokémon Masters EX event is Two Champions, a rerun featuring Lance and Cynthia on May 25th. The standard cards for the Eevee Heroes set for the Pokémon Sword & Shield card game has been revealed by The Pokémon Company, just as the extra event for Sword & Shield on Switch comes to an end.
Community Day June 6th
Lasts from 11am – 5pm local time
Garchomp gains move Earth Power
Special Research “Just a Nibble”
Pokémon Masters EX
Two Champions story event on May 25th
Legendary Arena Cobalion event
Lasts until June 3rd
Battle Cobalion for rewards
Owen Deery on his game Radio Viscera
If you can't get enough top-down shooters and have a special place in your heart for devil worshipping cults, you will want to keep an eye on Radio Viscera, the latest game from the creator of Small Radios Big Televisions. Face off against an angry cult with your trusty air cannon, and knock your foes into dangerous machinery with predictably gory results. But why? To unlock stylish accessories so you can violently deprogram cult members in style, of course!
In short, Radio Viscera is a top-down shooter with destructible environments, ragdoll physics, and loads of grotesque workplace accidents, and it is the brainchild of Owen Deery. The game development one-man-army is notable for doing everything himself, from engines to artwork, and we talked to him about what inspired his latest game and its particular brand of violence.
After completing Small Radios Big Televisions, Owen's first idea was a top-down exploration game similar to the game he just finished – but no-one picked up the pitch. Fortunately, the work wasn't wasted: Owen used it in the Epistle 3 game jam, where game developers created games inspired by the as-yet-unreleased Half-Life 3.
“I had this working top-down game framework already and decided to make a sillier version of Half-life using assets ripped from the original game.” Owen explained. “This allowed me a lot of room to experiment with different action mechanics, cameras, movement. By the time the game jam was finished, I had the framework for what would become Radio Viscera.”
Radio Viscera was also a reaction to the 2016 US elections and the xenophobia that permeated it. “All the ideas I came up with after that point were tinged with this ambient anxiety about the cruelty and ambivalence being shown toward the people of a country less than an hour’s drive away.” Owen said. He found violent games to be cathartic, wanted to make something arcadey and over-the-top and found inspiration in Robocop's use of violence.
"When something happens in a Paul Verhoeven movie, it happens at 110%,” Owen said. “If someone gets shot, they get shot 12 times. If someone is hit by a van, their body explodes. It shows a sort of irreverence toward violence, and pushes it past being “realistic” to the point where it becomes cartoonish again.” Thus the already exaggerated game become positively surreal – and satisfying: “The more you amplify and exaggerate an interaction, the more juicy and satisfying it will feel”
Designing this kind of game has its challenges, though. “Readability is certainly a challenge when working on a real time action game and needs to be highly prioritized when developing the visual style of the game as a whole as well as the design of the individual elements.” Owen said. His initial test level focused on making sure the game was legible, so while the game is chaotic, its presentation is carefully balanced to ensure players always understand what's going on.
Radio Viscera is initially headed for Steam as a single-player game, but Owen is fond of co-op games and is pondering how to make that happen. “It would be tough to add co-op or multiplayer elements to the current campaign,” Owen explained. “But if the game garners enough support I would love to release extra content with co-op possibilities.”
Owen isn’t quite comfortable making promises just yet, but he told us that a demo will be available before the game releases. Radio Viscera is scheduled to be out this summer, so remember: If cults, ultraviolence and gory accidents with heavy machinery sounds like your idea of fun, then get Radio Viscera wishlisted right now!
WHAT ELSE HAPPENED TODAY
New trailer for Left 4 Dead spiritual sequel Back 4 Blood
which introduces the Cleaners, who will arrive on October 12th
What’s the last song you play to beat The Beatles: Rock Band?
ANSWER: The End!
The Beatles: Rock Band was supposed to be the triumphant peak of the plastic-instruments-and-rhythm-action wave of the late 2000s. Sure, it was a neat (albeit sanitized) tribute to the Fab Four, but it’s safe to say the Liverpudlian quartet was a bit out of fashion in 2009. In any case, the game’s closing number was the last song The Beatles recorded together, aptly named The End.
Yes, it’s just as on the nose here as it was when they recorded the song in 1969. It’s the game’s encore, features the only drum solo, and is one of the harder tracks in the game – but is still a breeze compared to some of the mainline Rock Band tracks. Still, it’s a good excuse to get your grandparents into a videogame!
Today's issue of DailyBits was written by Gavin Herman, Erlend Grefsrud, Simon Priest, and Jamie Davey. If you have any feedback or news tips for the team, please email us!